

The Paladin’s skills fall into two main categories auras and combat skills. As part of this, he has the ability to cast auras, which can extend over others. Originally trained as a protector, the Paladins skills are suited to melee fighting. The Paladin will not succumb to worldly temptations in case they are deceptions. Because of this, many believe the Paladin is merely a battle-ready zealot, though others will appreciate his value and trustworthiness as a party member. The Paladin uses his faith as his shield, and will stand up for what is right and wrong. With their new mission, the rebels left their brethren behind and travelled west. A rebellion against this way of thinking arose within the Paladin ranks, who believed that the Three Prime Evils were the true source of corruption. They were called up again a few decades later for a second campaign, however those they were unable to convert were deemed evil, suspected of being possessed or corrupted. With the word spread to the major cities of the west, the Paladins retired back to the church. They were named ‘Protectors of the Word’ and were revered by those they visited thanks to their fighting prowess and great stories. In response, the church began training holy warriors named Paladins to defend their charges. When the first missionaries left the Church of Zakarum, they were unprepared for the harsh weather and dangerous landscape that greeted them.
